I played through several games and demos for a moment just before jumping on my PS4 and completing both games. Part of those were demos on the Next Fest:
Sea of Stars seems to be just another Crono Trigger nostalgia thing. It works decently well as far as the world and the tracks are done, and I think it properly portray the spirit of the 8-bit JRPG era in a new way. I also love the fact that you can easily die and have a limited amount of mana, but you can attack the enemies in order to bust a powerful combo or to get some more mana. And when a character gets KOād, you can wait several turns before the character gets up and fights again. Seems nice, although Iām not totally down to play it.
Cosmic Wheel Sisterhood was the one that totally wowed me. Deconstructeam has a really nice aesthethic sense, but I feel that this is the first game that totally clicked for me. I didnāt like Red Strings Club and I think maybe itās the themes and the witchcraft or how the narrative is tied up (I think itās an already expanded concept from prior games), but hey, it looks and feels good, and Iām totally into what theyāre going to put up.
I have yet to play The Book Walker, but I played a little bit of Amnesia: the Bunker. And here itās more a thing of āI need helpā. Iām totally invested in playing the game and I feel those unnecessary mechanics (you have to do things very manually, which is something very Amnesia) add something really nice and unprotected, and there are some things that add to the cat and mouse game while you explore an ancient bunker. The thing is: I want to play this survival horror game, but heck if Iām scared. I wanted to play RE2 and canāt, and I tried this and itās the same. How do you get into those games and try to get over the fear? I think of doing the most stupid things ever (throwing myself onto the monster, for example). I was able to play through less scary games, but I always wanted to play those atmospheric games and⦠wellā¦
Iām playing Dark Souls 2. In the last year or so Iāve finally gotten into Souls games. My brain didnāt work properly for most of my life and these games were simply too difficult for me until recently. So far Dark Souls 2 is my favorite. Itās a lot more generous towards the player and the world is a lot of fun to explore. I like the sort of fairy tales vibes of the world as opposed to the constant oppressive bleakness of DS1.
I like that all the storytelling is done through the world and gameplay. I don't really have patience anymore for video game stories that are simultaneously long winded and really bad.
I just moved recently and have decided to keep most of my consoles in storage as opposed to displaying them all under and around the tv as I usually do. I'm just gonna focus on one or two consoles (right now it's the PS3 and PS5) and maybe dig out the 3DO or something in the future. "Focus" is a keyword for my life currently.
i love all those soulses and have put hundreds of hours in most of em and⦠ds2 is the only fromsoft game iāve actually beaten. itās a real good one
@āaerozaā#p120843 an internet solicitor came to my door while I was wearing my uniqlo FFVII shirt the other day and he was like āhey cool shirt! That's a video game, right?ā
I beat Etrian odyssey! That was easy! I must have overleveled when I had to spend 5 days straight on one floor for a side quest! The remaster gets a pass from me :o)
I'm replaying FF7Remake and having a great time! They really improved the hang out areas and npcs since the release version!
I am interested in the Jaffee Drink
I keep on truckin with Ogre Battle and another playthrough of Mario RPGāimagine my surprise at the announced remake!āand Final Fantasy IX, which I beat last week. Now my son and I are playing Chrono Trigger and it really is remarkable how much narrative and game is packed into an hour. By the end of the first hour, not only is time travel established, but you've met Frog and are knee deep in your first dungeon. The next hours brings you from the past back to the present and all the way to the distant future where earth has been devastated by Lavos.
Just brilliant execution without a second of bloat (unless you spent an hour doing minigames at the fair, which, I don't know, maybe you did?).
My son has become obsessed with the Teenage Mutant Ninja Turtles so I'm going to play that new one with him tonight and time travel back to when I was five years old wailing on the NES controller.
Anyone played this Grandia HD Remaster on Switch? Itās on sale right now and it seems like people are mixed on it, but Iām wondering if what people don't like about it is something I would care about.
@āedwardā#p121283 I played halfway through Grandia 2 on switch. It seemed completely fine to me. I'm not sure what anyone would complain about.
@āedwardā#p121283 I played through that remaster recently and I liked it just fine. I took an āignorance is blissā approach as regards the differences between the original versions and this, so I canāt speak much on that angle. I can tell that they smoothed out all the character sprites, which can be off-putting depending on your taste. They definitely look blurry in closeups. The 3d environments all look really nice in contrast to that. Really nice looking textures and all that. It was my first and only experience with the game and I had a nice time. A very straightforward jrpg thatās not too hard and has a few different kinds of things to level up.
@āedwardā#p121283 it's a good game but the only best version of the original is the sega saturn version on CRT
If you can't do that and you just want to play it then anything else is just fine really.
Update on my coworker who is a fan of Super Mario 3D from 1996: just told him Super Mario Bros. Wonder exists! He asked me if it's a scroller, because he likes the scrollers more than the 3D games, and if it has retro graphics or is animated like the recent movie. I told him it is a 2D scrolling game with really fun and detailed looking animation. He might buy a Switch this year!
It's cool talking to someone who was really into video games through the nineties, is still playing those games, and is feeling some of that excitement again.
Tuning in to say I really wish I were done Tears of the Kingdom already. I do not like its main questline, so Iām dragging my feet. On top of that, the game is an ADHD simulator: in the middle of a huge boss fight, not only did I see the >!light!< dragon out of my periphery but also a star fragment shining down from the sky, both while Iām trying to steady a flying contraption and aim my sidekick Star Fox Zero-style at the enemy. They should have maybe set it so certain systems in the world shut off during encounters like that.
I'm understanding now the fatigue *Elden Ring* players were bemoaning last year.
@āconnrrrā#p121380 they're really puttin the squeeze on that particular tube of toothpaste but business gotta follow trends i guess
@āedwardā#p121283 at some point during this thread somebody (probably Chaz) does a good breakdown of the HD versionās failings - but Iām sure itās fine to play if itās your best option!
https://forums.insertcredit.com/d/256-grandia-on-saturn-vs-ps1
@āReverse Kaiserā#p121385 well you know, any other video game that gives you an AI tag-along for an entire mission would take the opportunity to give that character some kind of an arc. Tears of the Kingdom boldly bucks this trend.
@āedwardā#p121283 The Grandia HD remake is totally servicable. I think most complaints are around the smoothing on the pixel art in Grandia 1 and also some of the textures were glitched in Grandia 2 (which I think were later patched). Definitely nothing game breaking.
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@āconnrrrā#p121380 On top of that, the game is an ADHD simulator: in the middle of a huge boss fight, not only did I see the >!light!< dragon out of my periphery but also a star fragment shining down from the sky, both while Iām trying to steady a flying contraption and aim my sidekick Star Fox Zero-style at the enemy.
It's very funny in retrospect that Nintendo thought THIS was the way to 'improve' Breath of the Wild. A huge part of BotW's appeal was that it was this simple, quiet game where you would not particularly have a destination in mind but then stumble upon rabbit holes. But I guess they just wanted to appeal to the opposite sensibility.
@āconnrrrā#p121380 this is exactly the thing that got me to take a break from TotK, along with the idea that I donāt find it very much fun most of the time spend half an hour gluing a bunch of garbage together to get to a chest that has five arrows in it.
I think itās just not the game for me in much the way that Skyrim isnāt the game for me: a technically well made, beautiful, and occasionally fun game that is just too undirected for my adhd brain to feel good playing. And itās no surprise that this is how Nintendo decided to improve BotW, since there were still folks playing the first game five years on with hundreds of hours accumulated figuring out how to throw a metal cube six miles in game to kill a bokoblin.
Iāve got that slight pang of regret at being close to giving up on what was an especially expensive game, but Iāll live.
@āTradegoodā#p121429 @āKarasuā#p121433 the premature comparisons to Majora's Mask read as wishful thinking in retrospect.
As someone who does not have botw on Switch, I'm hoping that by the time I roll credits the game will just feel like an expansion of the original game's playground that I can play untethered.
Etrian Odyssey has been really good for me during this hectic summer release frenzy