What are the simplest and most detailed official versions of game characters out there? HD remakes, modern interpretations, and official marketing/box/concept art all count! I thought this might lead to some funny juxtapositions. I'll start with a basic one (the smallest official Cloud Strife I could think of was FF Tactics, feel free to correct me if you know a better one!):
@“rejj”#p35731 Yes! I love how artists had to take some serious creative liberties back then to create official art based on such simple graphics (kinda the opposite of concept art, I guess). US NES box art especially demonstrated this (the infamous Mega Man art comes to mind lol) but one I specifically remember was how cool the US Bomberman art looked…I really thought it was a game about Cobra Commander:
Maybe it‘s an obvious one and this is more of a specific detail but I can’t be the only one who has been at some point awestruck by the texture of the denim of Mario's overalls, particularly in the Smash Bros. games:
I can't remember what this technique is called, but it's the same as the mario kart tweet. Basically the further from the camera the less polygons you use. Games still use this technique today to improve performance. Sometimes if the object is far enough away it will turn into a sprite.
@“Video_Game_King”#p35741 In the same spirit, I've just started playing Yakuza: Like a Dragon and I loooove when I get to see the loading screen 2D sprites.