I haven't played the Tom Braider remasters yet but I always play with tank controls if the game originally had them.
Side note; I subscribe to what Tim said on an old episode: they are not tank controls, they are driving controls. Tanks need two independent side by side movement inputs. Katamari has tank controls, Resident Evil does not.
I would go so far as to say that the classic Resident Evil controls (once they got quick turn) are the closest to a perfect control system that a non-Nintendo 3D action game has got. That is not to say that putting those controls into another game would work, but the harmony between the control method, the environment and the limited number of player verbs is sublime.
People are going to What About a load of different games but I'll argue that the simplicity of classics Resident Evil married with how involved in the world you feel exquisite.