Brave Fencer Musashi is one of those games I always loved despite not enjoying the experience of actually playing it.
I should try it out again after all these years. I don’t remember what I didn’t enjoy about it.
Brave Fencer Musashi is one of those games I always loved despite not enjoying the experience of actually playing it.
I should try it out again after all these years. I don’t remember what I didn’t enjoy about it.
I’ve not played it before but I’ve seen just enough to be intrigued by it. Excited to take it for a spin hopefully soon.
Still bummed. Never gonna let it go. Unless I get that pikachu THE POKÉMON TRAINER game boy pocket case. Never let go. I’ve got something more boring coming in the mail this month that I’ll post as punishment to the universe.
Thus begins my era of mail-revenge-posting.
I got a call from the Culver City Postmaster.
i think there’s a crime novel or two that starts off with that sentence
@connrrr ’s son??
omgosh who crocheted this for you?? That’s wonderful
My copy of A Profound Waste of Time 4 arrived! Looking forward to digging into it.
Also got an urge to check out the Sengoku Basara series and happened upon this set of all (I think) the Japanese PS3 entries for less than the price of the single North American PS3 release.
he’s adorable
it was a gift, and they got it off of this etsy page - ElorasLoops
it looks like they are just selling the pattern on it now though.
they also had this sleeping kirby one:
It wasn’t properly my mail, but my wife bought Dominated Mind as a gift and it just arrived. Now I have all three versions of my favorite fighting game.
Is there anything unique about the dominated mind version? (I just looked it up and new story, adds alfred, removes some extras, some more moves??)
There’s something special about it at least.
Mechanically there are a few things, some quite interesting. A little copy and paste from HardcoreGaming:
The plane switching has been ditched entirely, and the destructible items at the sides of the stages have been removed as well.
Some of the characters’ moves have been changed around a bit.
The EX characters are gone, but some of their specials have been merged with the original characters’ move sets.
Strangely, there are additional specials that must be unlocked by beating the game.
Two new aspects have been added as well:
Final Impacts, which let you cancel certain special moves into super moves, and Advance Guard, which is activated by hitting Forward and Triangle just when the opponent is about to attack, allowing to parry and get in close with an advantage.
There’s an animated intro and it’s quite good, by Masami Obari, who also made the questionable OVAs:
More important for me, though, is that it’s the version I played the most on a copied disc back in 98, so there’s some heavy nostalgia attached.
For the past year, at least since Microsoft shut down the Xbox 360 store access, I’ve been collecting games for it. It’s rare to find anything that costs more than $20. Systems can be found everywhere for like $50.
So I’ve taken to grabbing up the exclusives that may never get a port. Especially for any Japanese developed software. Reviewers of the time were extra mean to jRPGs of the time for reasons I’ll likely never clearly grasp.
Thanks to buyee I was able to pick up my two favourite mainline SMT soundtracks. Love Trip is not video game related but I think it is a really good j-pop album.