@“yeso”#p121177 This is not an appropriate question to ask
@“treefroggy”#p121174
https://m.youtube.com/watch?v=S-6F1O6RcYY
allow me to rephrase: should Final Fantasy games attempt to portray “mature themes”?
(,>_>,)
@“yeso”#p121189 This is better
@“Jaffe”#p121172 some version of the question what is an RPG, but in the context of this game in particular. Like, does character progression feel meaningful, or what does a game need to do to make character progression feel meaningful? What does it mean for FF XVI to be an action game, rather than an RPG?
similarly, what is the soul of a final fantasy game? for ten entries it used to be based on a turn-based system with various aesthetic markers (chocobo/moogle/summon/elemental/crystal/brooding main character/sci-fi+fantasy mix/etc), then the game mechanics continued to loosen up and become experimental while keeping the general tone of “final fantasy” but as the series grows it has become way less beholden to that ‘90s-style core. so like, what makes ff16 a mainline final fantasy, and not, say, stranger of paradise, or hey why couldn’t forspoken have had a crystal stuck in there and been ff17?
...i bet there's a way more succinct way to ask that but like, yknow, what makes a final fantasy be a final fantasy these days?
How much weird stuff should be in a Final Fantasy and is the new game weird enough? I’m specifically thinking about stuff like mini games where you try not to get struck by lightning or the inclusion of more comedic/lighthearted characters but this question could probably be interpreted in different ways.
If you made this game and didn't have the final fantasy license, what title would you have given it
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@“Jaffe”#p121172 If you have any questions you’d like to ask about the game, please submit them to me here.
In FFXVI, Clive is the dominant of Ifrit, Joshua is the dominant of Phoenix, and Jill is the dominant of Shiva. Which past final fantasy character is the dominant of Fat Chocobo? (you could also ask about other summons such as Gilgamesh, Carbuncle, Cait Sith, Cactuar. King Moogle, and Angelo the dog from FFVIII)
Final Fantasy is known for its designer fashion crossovers. [Louis Vuitton](https://www.youtube.com/watch?v=HxCr4q1lUa0) made ads with Lightning from FFXIII, and [Vivienne Westwood](https://youtu.be/nrnAD5ua_UM) made Lunafreya's wedding dress in FFXV. Which brand should do a crossover with FFXVI?
If you do a lightning round can it be a "lightning returns" round?
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@“Jaffe”#p121172 we will have two favorite past guests on the show to talk about it in a moderated discussion.
I am perhaps calling your shot a bit here on who the guests are going to be and, thus, what the overall tenor of the discussion is going to be, but if the panel will include a guest whose name rhymes with Gita Jackson (the way Ozzy Osbourne rhymed "masses" with "masses," you understand), I have a few questions that could probably be summarized by just asking "what the hell is wrong with videogames?" ten times in a row, but, maybe you can amalgamate them better than I can, or pick whichever ones you like best/don't conflict with what you're already asking otherwise or what others are asking:
Has the culture surrounding videogames gotten cumulatively better, or cumulatively worse, since Gamergate? Or is it roughly the same?
I don't think I really need to prompt Gita to talk about this in general, so, I'm going to try to zero in on a parts of it I'm most interested in hearing a public, moderated discussion on--how much is _Final Fantasy XVI's_ racial homogeneity problem a videogame issue, and how much is it a Fantasy (as a genre) issue? What are some other factors at play (corporate structure, maybe?)
What do you have to say to anyone who tries to justify antiblackness in Japanese media by saying it's fine because Japanese people are simply culturally ignorant, and can't help being antiblack? Are Japanese people somehow uniquely incapable of educating themselves to be anti-racist? Ok, that last part is a rhetorical question, but, you know what I'm getting at here.
Fantasy, being a genre defined by reference to history, is, for better or worse, a genre bound to the concept of human cultures (whether or not the work in question incorporates/examines/critiques cultural plurality or even intercultural conflict). At the best of times, this can involve meaningful attempts to portray cultural and ethnic differences within its own universe in a way that lends them the appropriate richness and complexity, and, in turn, does right by real world cultural diversity, if not anti-racist struggle. At worst, it ends up meaning there's a distinct lack of melanin in the character designs because it's apparently "historically accurate," and this just ends up reproducing fascist revisionist history. Assuming we all know that not even pre-modern Europe was as racially and culturally homogenous as is depicted in, not all, but a _lot_ of fantasy, and, well, asking this assuming that this episode will either be deliberately advertised as being Spoiler Hell (or at least try to quarantine its spoilers within a designated time range), how badly did _Final Fantasy XVI_ muck this aspect up?
Follow up, how does _Final Fantasy XVI_ compare to other games? For example, _Tactics Ogre: Let Us Cling Together_ has a lot of narrative structure similarities to _FFXVI_, as in, it substantially involves warfare between ethnically similar peoples within a relatively isolated geographic area. Does _Tactics Ogre_ do enough (or anything) to get off the hook? Or, is it due its own re-examination? Another example, did Creative Business Unit III like _The Witcher_ series _too much?_Did _The Witcher_ mislead them about Fantasy being primarily about fair-skinned Europeans?
Without giving it too much credit considering it has its own problems in this regard, why is it that _Final Fantasy XIV_ did noticeably better in this respect? Did it, even?
For, perhaps, a more positive way to talk about this overarching subject: How can the developers, designers, producers, artists, etc. at Square Enix do better for _Final Fantasy XVII?_ How can we all acquire more literacy and compassion on this subject more broadly? What do we all gain when even our fictional worlds are constructed in such a way that is informed by the fascinating reality of how human culture has manifested, or even ideally by principled anti-racist struggle?
For a purely gameplay centric question:
_Final Fantasy XVI_ adjacent, but, again, if I called your shot accurately here:
Alex @"Jaffe"#205, as always I trust you implicitly to cherrypick/editorialize/abridge my questions in any manner you see fit, up to and including slam dunking them all into the circular filing cabinet, particularly for this I trust you to do whatever will be best for the eventually discussion and show. I guess doubly so if I am completely off-the-mark on anticipating who half of the guests will be.
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Postscript - Bonus goofy question:
</s>[Seinfeld voice]<e>
What's the deal with JRPGs having you do something so a guy can fix a bridge?Should I get blinds for my windows or just stick to only playing this game when I get off work at midnight?
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@“RubySunrise”#p121194 some version of the question what is an RPG, but in the context of this game in particular. Like, does character progression feel meaningful, or what does a game need to do to make character progression feel meaningful? What does it mean for FF XVI to be an action game, rather than an RPG?
I know you didn't ask me, but, I think this game is just straight up purely a character action game. Like, it's kind of crazy to think of it this way, but if you were to ask me, I'd say it's more of a departure in format for the series than _Final Fantasy XI_ and _Final Fantasy XIV_ are.
@“Gaagaagiins”#p121223 Are there experience points? That is the most important piece of information to me.
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@“Reverse Kaiser”#p121227 Are there experience points? That is the most important piece of information to me.
||Yes||
||but they're not called experience points, they're called Clive Alives||
@“Gaagaagiins”#p121235
>!and to get those points there are cartons of this juice just bobbing and floating in the air like a 90s euro mascot platformer [URL=https://i.imgur.com/mnVFcpC.jpg][IMG]https://i.imgur.com/mnVFcpC.jpg[/IMG][/URL]!<
@“phylaxis”#p121239 goty characteristics
Okay, I’ll cop to it: our confirmed panelists are Gita Jackson and Ash Parrish. There may or may not be a third.
@“Jaffe”#p121256 i am already sold please take my credit card info and social security number
@Jaffe some softball questions to potentially pick and choose from: