Some stuff, like “returned to their world”, “body type b” “can't revive patches” I personally don‘t care to read into too much. They did a lot of legwork to get the multiplayer mechanics to work with the lore when they made Demon's Souls but after that we all became familiar with asynchronous multiplayer and it became less important, IMHO, you all are entitled to your opinions.
And yeah I’m pretty certain Patches says he's tarnished as well.
>!He doesn't have too huge of a role in this one. Never been so missable, on multiple occasions,!< and it's a huge game with a ton of NPCs, compared to previous games where he's like one of 10 people you meet. >!He's less of a questline and more of a callback, which is fine.!< I'm glad he's here. I'm glad he got invited to the party. >!His boss fight is the most interesting part of his questline in the game,!< I don't feel so bad for killing him now. It gave me quite an emotional experience. In fact I just started a new character where the goal was to speedrun to kill patches and get his loot, to simulate the staple thief starting class from souls that always began with the same leather set as Patches had since demon's souls.
Why they replaced the bandit class' armor with something else that's more masculine in form, I will not understand. Especially when Patches' leather set is perfectly suited for the bandit class. Not to mention all the other starting armors that used to have entirely different styles depending on which body type you have-- the sorcerer set, chain set, leather set, etc. It may be my biggest gripe with this game, but it was true for DS2 and DS3 as well, they stopped having separate models per set for the body binary, and there's tons of armor that basically negate your body choice and just make you look like a football player. Also it would seem that there's more viable and readily available body type B form fitting armor in DS2 and DS3 than in elden ring, but it may only seem that way because of how new elden ring is. Time will tell.
This has been: my main moaning moment with Elden Ring. Good night
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edit: protip for anyone asking about stats, the goal is:
VIT: 32-40
END: 32-40
1 main offensive stat, STR, DEX, INT, FAI: 40-50
Weapon levels, +17-20
Besides Rune Arcs, this game throws a lot of stat boosting talismans and armor your way:
the eyeball seal items raise multiple stats in exchange for damage absorption debuff
there is an array of single stat boosting talismans for each stat
I started with a wretch, so my INT and FAI are just level 10, but if I want to use a buff like lightning or holy weapon, I can just equip something that boosts that stat. My STR was merely at 11 the entire game until I finally got the washing pole, then I only boosted it to the necessary amount to wield it while wearing the STR boosting talisman. Now , I guess similar to @Syzygy I am wielding the washing pole in my left hand and uchi in my right.
it appears that talismans have +1 variants, but thank god they didn't oversaturate the market with them like they did in DS2 and DS3, also the +2 variants have different art as well, which is awesome and makes a huge difference in my book. it no longer feels like I have to collect the same ring 3 times per character and the base level ones don't feel nerfed, also it doesn't seem like every single talisman has +1 variants, so far I've only found one.
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Also @Syzygy if you want to discuss lore, I'm not past the capital and only have 2 Great Runes still but I've used all three magic stonesword keys and seen things unseen, and gone quite far in the Volcano Manor quest line, >!did the thing with the snake angel!<, >!and found half of the haligtree emblem!<, causing me to imply that >!the haligtree is a subterranean mirror to the erdtree!<, >!the erdtree may actually be disgusting!<, and >!I caught a glimpse of the underground rotten swamp, which I'm very exited about since I found the swamps on the overworld to be quite lacking, of course I should have known the underground map would have it's own swamp.!<