Wife: Worried (50%)

in this thread post examples of videogames quantifying the unquantifiable, enumerating the unnumeratable, gamifying the non-gameable stuff of real life

Good examples and bad and funny examples welcome. They're probably going to be mostly stupid but that's fine

[URL=https://i.imgur.com/Qd6u1OW.png][IMG]https://i.imgur.com/Qd6u1OWh.png[/IMG][/URL]

5 Likes


2 Likes

Love to rank up my relationship with the neighborhood fox

2 Likes

lol thanks I love this bullshit


2 Likes

STRESS 100.0%

[URL=https://i.imgur.com/w327EVx.jpg][IMG]https://i.imgur.com/w327EVxh.jpg[/IMG][/URL]

1 Like

I've been playing VA-11 HALL-A and every day you have a message when you wake up about something you can buy.

[URL=https://i.imgur.com/PdsYRpl.jpg][IMG]https://i.imgur.com/PdsYRplh.jpg[/IMG][/URL]

I was pretty diligent about making small self-care purchases until a ||spoiler|| happens and I wasn't able to do so. The in-game mechanic is that a client tells you "Hey, make me a Gut Punch!", then you go into the bar tending menu. If you aren't distracted, the player character will think something along the lines of "soandso wants a Gut Punch", but if you're distracted the player character will think "it's so cold in my apartment, I hope my cat is OK" and you'll need to remember the order.

Meanwhile, my "Stealth" in _Dungeon Crawl Stone Soup_ is five plus signs.

[URL=https://i.imgur.com/21szWv5.png][IMG]https://i.imgur.com/21szWv5.png[/IMG][/URL]

@Syzygy#21056 itā€˜s like I’m lookin in a mirror!

(what game?)



@SuperEffective#21083 Hey, sheā€˜s got a licence, I figure she knows what she’s talking about

Human leather pants +2

My friend Goblin died

@SuperEffective#21083 ?? he looks fine to me

>

@antillese#21071 VA-11 HALL-A

it appears you have found an elusive "smart" example

[URL=https://i.imgur.com/eSZTRx1.jpg][IMG]https://i.imgur.com/eSZTRx1h.jpg[/IMG][/URL]

[URL=https://i.imgur.com/cMCrAQ2.jpg][IMG]https://i.imgur.com/cMCrAQ2h.jpg[/IMG][/URL]
[URL=https://i.imgur.com/p5zVULg.jpg][IMG]https://i.imgur.com/p5zVULgh.jpg[/IMG][/URL]

[URL=https://i.imgur.com/2CoOTNL.jpg][IMG]https://i.imgur.com/2CoOTNLh.jpg[/IMG][/URL]

david cage's awful indigo/fahrenheit game has that ludicrous depression meter that posits the only possible outcome of getting too depressed is game over by suicide

[URL=https://i.imgur.com/rHe6S13.jpg][IMG]https://i.imgur.com/rHe6S13.jpg[/IMG][/URL]

@bodydouble#21185 as long as we are on the subject of meters brought to us by game creators with something of a…reputation, I suppose the sanity meter from Dennis Dyack's Eternal Darkness deserves a mention

[URL=https://i.imgur.com/FvqCPVz.jpg][IMG]https://i.imgur.com/FvqCPVz.jpg[/IMG][/URL]

@kory#21188 this game blew my mind when I played it. Which I think says something about my taste at that time.

holy crap why is this game so expensive! I played it in college on, presumably, someone else’s copy. I definitely don’t own it.

@CidNight#21189 Don’t get me wrong, it was definitely clever and innovative! I wish I had experienced it myself without prior knowledge instead of just knowing it via reputation…and from following Dyack's very public and very tumultuous late career burnout.

@kory#21193 ok now thinking of brandon's ā€œPenis Dyackā€ story from several episodes back