You telling me a Dragon made this Dogma(2)??

This game rules. Combat is so goofy and chaotic, which is how I imagine fighting a band of goblins would actually be! I’m playing as a thief and climbing onto big enemies and sticking a powder charge to them is just chef’s kiss fantastic. The world really makes me want to seek out the side quests and just go have big dumb adventures delivering letters and eating steak and hanging out with my pawns as they point out all the treasure chests and ladders I cant figure out how to reach yet. It really feels like theres so much to explore and discover even revisiting areas I’ve been through already. Having a real good time with this one.

Take my pawn out for some big dumb fun!

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I’ve added the pawns that I can on PS5. Feel free to hire my pawn - she’s pretty cool.

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i just love going out on a big dumb adventure with my weird pals! i like the ritual of venturing out from “home” prepped and ready for anything, then barely clinging to life by the time I get back. I love that i genuinely never know what i’m going to run into out there.

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I’m trying to hire everyone’s pawn. In case you want mine:


Pawn ID: 8QUW182LZXHK

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unto heaven is the reason video games were invented. oh my sweet holy crap.

I’m currently on my second run through the game because I accidentally rushed the ending. It was quite the ending but I left some things unfinished that I now plan to do in new game plus. (As with DD1, it seems to be just the same thing without stronger enemies.)

Funny how much quicker the game is when you know the world map and what’s needed for the quests and can handle all the enemies without much trouble.

Been really clicking with this game! Just a good time running around with your chatty weirdos and getting into mischief. I also really like how quickly you level up your character and vocations, it feels like they really want you to try them all out by making the skills more accessible.

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Also Capcom patched the game with more graphics options on consoles: turn ray tracing on/off, cap at 30fps, turn motion blur on/off. I played around with the settings and still prefer the variable framerate with RT on.

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Sorry about the delay here.

So I’ve played around with the Trickster a couple of times! First round sucked because I died and lost a bunch of progress. Then after mastering Archery and went back to Trickster while chilling and being less objectives focused. Trickster is kind of cool when you unlock certain abilities to him.

Kiting around bosses and stunning him with a Dragon roar feels great when everything clicks in. But it really, really depends on your pawn composition. And the pawn AI can either be great or really bad lol. I found having a healer almost mandatory.

That being said - I really like the idea of Trickster. It’s not exactly great especially after starting off as a thief who is incredibly. So yeah, love the idea, LOVE the look, but it really needs some more work.

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Enjoying this so far. I have come to believe that this is a spiritual sequel to Capcom’s Magic Sword.

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I’m just rolling with 3 magic class pawns and am annihilating everything, it’s amazing

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Drag Dog 2 has been a pleasant surprise! I had never looked into the series, nor had I planned to buy ANY new games this year. But after hearing some key points about this game, it sounded like what I’ve been looking for since Elden Ring dropped (and didn’t quite do it for me), so I went ahead and bought the game last week. Got a few hours in over the weekend and already love it. I don’t have any new sentiments to add that haven’t already been spoken of, just want to echo them and say how awesome this game is.

I guess in short, Capcom really nailed my preferred balance of action, adventure, & RPG elements.

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I played almost all weekend after starting slow. It’s really fun and gritty, in the sense you have to do a lot of exploration and it’s fun to kill enemies with your party (at the moment I’m a Warrior and I’m having a balanced party, but I’m thinking to change my pawn’s vocation, since he’s a Thief and it makes sense when I’m a Fighter, but not when I’m a Warrior), but I am aware I have to run away from dragons since I am not confident to kill Griffons or the likes yet (I’m level 20-21).
The game is kind of generic in some senses (the pawns dialoguing and repeating those, some quests), but while it’s not what I imagined for what I read in the reviews, I feel it has this kind of open world experience Bethesda didn’t manage to convey for me: I feel I’m not alone in a world, that I can take it easy and at the same time decide to experiment and hit. While it feels generic, it feels much more liberating and easygoing. Right now I’m moving from the capital to the post guard town and exploring those spaces calmly.

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Stopped for a while until I had a leave yesterday, then decided to play some more. I’m rn at Battahl, and man, I dig the atmosphere of the kingdom. It kinda irks me that ferals are the ones that are in Arabian/Africano/Berber type of setting, but It feels wilder and less amigable. Gotten in jail, had been killed several times, managed to almost annihilate a gryphon and the mercenaries subplot quest was a great surprise.

Finished the game. There’s the true ending, but sorry, what requires is too much for me right now.
So far, the game is quite good. I expected to be longer than what it is due to the scope of the world, but it is less about quests and more about journeys, which is really good to me. The postgame feels like a drag precisely for this, but I can understand why people would follow through. The game has a fun RPG system and some of the classes are great, although the ones that I enjoyed the most have been Trickster and Magick Archer.
Quite a fun one.

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shield rocks shield rules shield is so good just call my hot ass bitch the Goblin Launcher or maybe the Pig Destroyer

Ogre Obliteration

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